Artifex Fabricatum
Rangers of the No Man's Land - Deputies set
Rangers of the No Man's Land - Deputies set
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Rangers of the No Man's Land adds eight hard-worn Deputies to your posse, each one carrying the weight of a frontier that stopped playing by the old rules a long time ago. Cowboy hats sit above gas masks, sheriff stars hang from cracked leather belts, and every figure holds a weapon suited to the kind of work that does not make it into the official reports. Shotguns, revolvers, lever-action rifles, and a wicked pickaxe hatchet fill out the armoury, giving your squad real variety on the table and real presence on the shelf.
Supplied unpainted.
The eight Deputies arrive as physical resin miniatures with supports already removed, ready to assemble where needed and prime when you are. Scaled at approximately 32mm, the detail holds up at close range: braided hair tucked under hat brims, filter hoses looped across chests, sheriff buckles with the star embossed clean, rope coiled at a hip, fray worked into jacket hems. These are figures that reward slow painting as much as they reward a fast basecoat and wash.
Sculpted by 42studio, this set sits comfortably alongside the broader Rangers of the No Man's Land range, sharing the same post-apocalyptic lawman aesthetic that mixes Wild West silhouettes with wasteland survival gear.
The set includes eight unique character poses covering a spread of weapon loadouts and stances, from a wide two-gun draw to a levelled rifle sighting down the barrel. Mix them freely or run them as a unified Deputies squad, depending on how your rules handle group composition.
Painting Guide: Rangers of the No Man's Land - Deputies setThe palette below leans into sun-bleached leather, worn metal, and the ochre dust of a dead frontier. Adjust any step to fit your wasteland's particular shade of ruin.
1. Prime
- Spray with a mid-grey or sand primer to preserve fine detail in the gas mask filters and embossed belt buckles.
- A zenithal highlight in pale bone over the grey base will speed up shading on the raised surfaces.
2. Armour Base
- Basecoat clothing in a warm tan or desert khaki. Coat, trousers, and vests can share the same tone for a unified look.
- Boots and holsters in a deeper brown to separate them from the lighter clothing layers above.
3. Trim and Details
- Paint sheriff stars and belt buckles in a tarnished brass or dull gold. A fine black wash will settle the recesses and age the metal convincingly.
- Gas mask housings suit a dark rubber grey. Pick out filter rings and lens rims in a slightly lighter shade to catch the eye.
4. Weapons
- Gun barrels and action parts in a dark steel grey, drybrushed lightly with silver to suggest worn bluing.
- Rifle and shotgun stocks in a medium wood brown, shaded with a chestnut wash and highlighted along the grain lines.
5. Weathering
- Stipple diluted rust tones onto metal edges and around rivets. Keep it sparse so the figures read as battered rather than abandoned.
- Dust pigments in ochre or pale sand brushed along boot soles and trouser hems tie the figures to the ground they walk on.
6. Bases
- Cracked earth texture paint or a sand and PVA mix suits the setting. Finish with a dry dust pigment pass and a few small tufts of dead grass for scale and colour relief.
This is an adult hobbyist collectible, not a toy. Not suitable for children under 14 years due to small, detailed parts.
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