Artifex Fabricatum
Devilin - Human Witch
Devilin - Human Witch
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Forgotten Champions brings you Devilin, a Human Witch sculpted by the talented Haito, ready to bring arcane chaos to your tabletop warband. This single-model set captures a dynamic, mid-stride witch channeling dark energy through an ornate spiked staff tipped with a glowing orb, her wide-brimmed hat casting a shadow over a fierce and determined expression.
Devilin stands as a powerful magic-user archetype, wrapped in tattered robes, bandaged legs, and layered with occult charms and trinkets. The sculpt leans hard into the grim fantasy aesthetic, evoking wandering spellcasters who have seen the worst corners of a dying world and kept walking. The level of detail across her flowing hair, textured stockings, and weapon filigree makes her a centrepiece-worthy figure for any collection of Forgotten Champions miniatures.
This resin miniature is supplied unpainted and may require minor assembly. Bases shown are included for display purposes. The figure stands approximately 35mm to the top of her hat, making her a commanding presence among standard 28 to 32mm scale models.
Whether you field her as a lone mercenary caster, a cult leader, or a wandering hex-slinger, Devilin rewards painters and players who want a model with story baked into every detail. A worthy addition to any Forgotten Champions roster.
Painting Guide: Devilin - Human WitchThis guide will help you bring Devilin to life with a grimdark magic-user palette that fits the Forgotten Champions aesthetic of worn power and occult menace.
1. Prime
- Prime with a mid-grey or bone-white spray to preserve fine detail across the staff, hair, and textured stockings
2. Armour Base
- Basecoat robes in a deep forest green or faded ochre for a weathered traveller look
- Paint the bandaged legs with a pale linen tone, then wash with thinned brown ink
3. Trim and Details
- Pick out charms and trinkets in tarnished gold using a dark brass base highlighted with pale gold
- Paint the hat in a warm tan, shading the underside with cool grey to suggest shadow
4. Weapons
- Basecoat the staff shaft in aged bone, then drybrush lightly with off-white
- Paint the orb with a deep teal or sickly green, layering up to a bright centre glow with stippling
5. Weathering
- Add streaking grime to the robes using thinned brown and black washes, letting them run along folds
- Chip the hat brim edges with a sponge and dark brown to suggest hard road travel
6. Bases
- Drybrush the rocky base with mid-grey then pale stone, add a few tufts of dead grass and a wash of dark sepia to tie the Forgotten Champions model to a bleak battlefield setting
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