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Artifex Fabricatum

Sci Fi Pin Up - Raze (32mm or 75mm)

Sci Fi Pin Up - Raze (32mm or 75mm)

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Raze is a sci fi pin up Street Racer and Shock Trooper whose lower legs have been replaced with speed-enhancing cyber limbs, twin teal and black prosthetic pistons built for flat-out sprint velocity and bone-crushing impact force. She belongs to the Voltage Circuit, a semi-legal street-racing syndicate that moonlights as a mercenary shock unit, hired by the highest bidder to breach defensive lines at terrifying speed. Her signature yellow athletic crop top, black combat briefs, and teal knee guards are her racing colours, worn with the same pride a pilot wears a flight suit.

Those cyber limbs are the heart of her identity as a sci fi pin up combat model. The right leg is raised mid-stride, a teal and black prosthetic terminating in a yellow-accented sprint blade shoe, a purpose-built racing foot designed for track surfaces but equally effective as a devastating low kick. The left limb is planted, its teal upper casing catching the light against the dark background. Together they make her silhouette unmistakeable: part athlete, part weapon system. The black tactical gloves and teal goggle visor pushed up on her forehead mark her as someone who lives at high speed and fights the same way.

The Voltage Circuit operates along the outer ring roads of the megacity, where corporate traffic control systems thin out and the only law is the one you enforce yourself. Raze is their tip of the spear,  the first one through a breach, the last one to stop moving. Her cyber limbs give her a top-end burst speed that outpaces most unmodified humans over short distances, and her shock-trooper training means she hits a defensive line like a battering ram the moment she arrives. She never waits for backup. Backup waits for her.

As a tabletop model, Raze is a dynamic centrepiece that rewards confident painting. The bold yellow and teal colour blocking across her outfit and cyber limbs creates a striking graphic palette that reads clearly at arm's length on the tabletop, while the smooth sculpted surfaces invite careful blending and OSL techniques on the prosthetics. Her raised-leg pose gives her immediate kinetic energy on a display base, and the contrast between warm human skin tone and cool teal cybernetics is one of the most satisfying painting challenges a character piece can offer.

Painting Guide: Raze

This guide helps you capture Raze's sci-fi pin up street racer aesthetic, a punchy yellow and teal palette with dark contrast panels and glowing cybernetic limbs.

1. Prime

  • Apply a white or light grey basecoat overall. The vivid yellow and teal tones on this model are naturally luminous and lift most cleanly over pale primer. For the cyber limbs, a targeted black zenithal on the teal casing areas will give you free pre-shading in the recesses.

2. Armour base

  • Base the crop top, collar trim, and sprint blade shoe accents in a saturated yellow (e.g. Averland Sunset or Flash Gitz Yellow equivalent). Wash the recesses with a diluted orange-brown, then layer back up through a brighter yellow to near-white at the highest ridges for a clean athletic fabric look.
  • The cyber limbs and knee guards should be based in a deep teal (e.g. Sotek Green or Incubi Darkness equivalent). Wash with a dark blue-green ink in all recesses, then highlight up through a mid teal to a bright teal-white on the sharpest panel edges. For an active power-cell effect, add thin electric teal OSL glazes along panel seams and joint gaps.

3. Trim and details

  • All black panels. briefs, harness straps, gloves, and prosthetic casing trim,  should be treated as rich dark navy-black (base with Abyssal Blue or equivalent, wash black, edge-highlight with dark grey). This keeps the blacks from looking flat and gives them a subtle tech-material sheen.
  • The goggle lenses on her forehead are a detail worth investing in: base in pale blue-white, glaze with a transparent teal, and add a small white specular dot to suggest a powered-up optical lens. Skin tones should be built up from a warm mid peach, shaded brown-red in recesses, and highlighted to near-white at the nose tip, knuckles, and brow ridge.

4. Bases

  • A megacity racing track or smashed asphalt base suits Raze perfectly, cracked tarmac, white lane-marking fragments, and tyre-scorch streaks in dark grey-brown. Add a gloss puddle effect and a few teal OSL light spill patches beneath her cyber limbs to suggest the prosthetics venting power mid-sprint. A 32mm or 40mm round base works well given her dynamic raised-leg pose.

Supplied unpainted

Sculpt licenced from Alternative Games

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