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Artifex Fabricatum

Sci Fi Pin Up - Mila (32mm or 75mm)

Sci Fi Pin Up - Mila (32mm or 75mm)

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Mila is a sci fi pin up Combat Medic and Bio-Hacker who commands invisible swarms of nanomachines capable of knitting torn flesh back together in seconds, or unravelling it just as fast. She stands wide-legged and ready, fists half-raised, as though she has just released a cloud of nano-agents into the air around her and is deciding whether they will heal or destroy. Her deep violet power suit, oversized grey combat gauntlets, and smooth visor helmet mark her as a frontline operative of the Veil Covenant, a secretive bio-tech order that views the boundary between medicine and weaponry as a philosophical inconvenience.

The armour is deliberately minimal above the waist, a fitted violet breastplate with rounded pauldrons and a pair of heavy grey gauntlets housing the nano-swarm emitter arrays. The exposed midriff is not vulnerability; the skin itself is threaded with sub-dermal nano-lattice reinforcement, rendering her core tougher than most ceramic plating. Dark violet thigh-high stockings and matching ankle cuffs complete the lower half of her combat silhouette, giving her a look that is equal parts surgical precision and controlled menace. As a sci-fi pin up model she embodies the Veil Covenant's philosophy: that beauty and biological terror are simply two outputs of the same system.

The Veil Covenant operates from concealed bio-labs buried inside megacity medical districts, their operatives embedded in legitimate clinics and research institutions as cover. Their nano-swarm technology was originally developed for battlefield trauma surgery, capable of sealing catastrophic wounds in under thirty seconds. Mila was among the first cohort to receive the full emitter implant suite, and the first to petition the Covenant's council to unlock the swarm's corruption protocols. She has never needed to ask twice for anything since.

On the tabletop, Mila is a compelling single-character display piece and in-game specialist. Her wide combat stance and raised fists give her immediate presence on any base, and the interplay between the smooth rounded violet armour, grey gauntlet machinery, and warm exposed skin creates a rich layering challenge with strong visual payoff. The monochromatic violet palette, ranging from near-black at the thigh-highs to bright fuchsia-pink at the pauldron accents, rewards careful wet-blending and glazing work. She is equally at home as a medic support character or a terrifying bio-weapon operative depending on your warband's needs.


Painting Guide: Mila

This guide will help you bring Mila's sci fi pin up bio-hacker aesthetic to life, a deep violet and grey palette with pink accent nodes and warm skin tones.

1. Prime

  • Use a mid-grey zenithal prime, black from below, light grey from above, to pre-shade the violet armour panels naturally and give the grey gauntlets a ready-to-paint neutral base without additional coats.

2. Armour base

  • Base all violet armour, breastplate, pauldrons, helmet, thigh-highs, and ankle cuffs,   in a deep purple-violet (e.g. Naggaroth Night or Xereus Purple equivalent). Apply a dark purple wash into all recesses, then layer up through a mid violet to a bright fuchsia-violet on raised panel edges and pauldron crowns. The rounded pauldron accent nodes and helmet dome should receive an extra highlight of near-pink at the very apex to suggest a smooth lacquered surface.
  • The gauntlets and arm casing should be based in a cool mid-grey (e.g. Administratum Grey or Dawnstone equivalent), washed with a blue-grey ink to push them cooler and more mechanical, then highlighted with light grey and a final near-white line on the sharpest raised edges.

3. Trim and details

  • The circular accent nodes on the pauldrons and gauntlets are the perfect spot for a fuchsia-pink OSL effect, base in mid-pink, highlight to near-white at centre, and glaze outward with a transparent magenta to suggest a softly glowing nano-emitter port. This ties the sci-fi pin up colour story together across the whole model.
  • Skin should be built up from a warm mid-tone base, shaded with a diluted brown-red in recesses, and highlighted through peach to near-white at the nose bridge, collarbone, and knuckle ridges. Keep transitions smooth, the large expanse of exposed skin is a focal area and benefits from patient layering. Wash all skin areas with a very diluted purple glaze near the armour edges to suggest nano-lattice sub-dermal tinting.

4. Bases

  • A sterile bio-lab or corrupted medical facility base suits Mila perfectly, pale resin floor tiles, cracked bio-hazard panelling in dark grey, and patches of purple or magenta OSL glow spreading across the ground beneath her as if nano-swarm agents are already dispersing. Small scattered nano-canister props or corroded medical equipment fragments add narrative depth. A 32mm round base is recommended; her wide stance may benefit from a 40mm for visual balance.

Supplied unpainted

Sculpt licenced from Alternative Games

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