Artifex Fabricatum
Kommissar Graber - 30mm Resin Miniature
Kommissar Graber - 30mm Resin Miniature
Couldn't load pickup availability
Kommissar Graber is a single-figure, 30mm resin miniature cast and finished to a high standard, arriving with supports already removed and surfaces cleaned, ready for assembly and paint. She stands as a commanding presence on the battlefield, dressed in a long dark greatcoat over a green uniform tunic, heavy boots, and a peaked officer's cap, her blonde hair swept back beneath the brim. One arm is raised high, fist clenched in a mechanical gauntlet connected by a thick hose to a bulky backpack unit, while the other hand rests low at her side with a pistol close at hand. Every fold of her coat, every buckle and strap, carries the sculptor's eye for weight and character.
The backpack is a standout detail, a riveted mechanical housing with an eyeball-like lens mounted at the rear, suggesting some grim piece of command or surveillance technology. The mechanical arm itself is segmented and heavily plated, with a grilled face-piece at the top that reads somewhere between a helmet and a weapon. The base is a sturdy industrial platform, panelled and recessed, giving the model a solid foundation that suits a command figure.
Standing 30mm from feet to eyes, Graber is scaled to fit naturally alongside other infantry in the same range and will hold her own as a centrepiece within any command unit. She is sold as a single physical resin miniature, cleaned and ready for the painting table.
Kommissar Graber suits players and collectors who want a strong, characterful officer figure with a flavour rooted in grimdark military command, one who looks equally at home leading a squad or standing alone as a display piece.
Painting Guide: Kommissar GraberThe palette on this figure rewards a disciplined approach. The contrast between the dark greatcoat, the green tunic, and the raw metal of the mechanical arm gives you three distinct focal zones to work through in stages.
1. Prime
- Apply a black or dark grey primer spray for an even base that preserves fine surface detail.
- A zenithal highlight with light grey from above helps pre-shade the coat and tunic before any paint goes on.
2. Armour Base
- Basecoat the greatcoat with a dark blue-grey such as Mechanicus Standard Grey or similar, then layer up with a lighter grey on raised surfaces.
- Block in the tunic with a mid-green such as Castellan Green and highlight with a mix of green and ivory toward the edges.
3. Trim and Details
- Paint buttons, belt buckle, and backpack casing in a warm bronze or brass, shaded with a brown wash and picked out with bright gold on the highest edges.
- Skin tones can be built up from a mid-tone flesh base, shaded into the recesses with a thin brown, and highlighted toward the cheekbones and nose with a lighter mix.
4. Weapons
- Basecoat the mechanical arm and gauntlet in a dark iron such as Leadbelcher, then apply a black wash over the full surface.
- Edge highlight the plates with bright silver, focusing on the corners and raised ridges of the segmented armour.
5. Weathering
- Add streaks of rust or grime to the mechanical arm and backpack using a thin diluted orange-brown, dragged downward with a fine brush.
- Chip the greatcoat edges lightly with a sponge or brush-tip using dark grey to suggest field wear without overwhelming the clean silhouette.
6. Bases
- Paint the industrial base panels in a dark steel grey, wash with black, and pick out the raised edges in silver to match the mechanical elements of the figure.
This is an adult hobbyist collectible, not a toy. Not suitable for children under 14 years due to small, detailed parts.
Share
