Artifex Fabricatum
Grokk Warpack - Build kit for 10 Models
Grokk Warpack - Build kit for 10 Models
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The Grokk Warpack doesn't arrive at a battlefield, it descends upon it like a avalanche of muscle, fury, and poorly-aimed heavy ordnance. Ten warriors strong, these hulking greenskin brutes are among the most physically imposing infantry in any warband's roster, standing a full head taller than baseline human soldiers and built like siege engines wrapped in scarred hide. What they lack in discipline they compensate for with an almost supernatural enthusiasm for violence, and a genetic resilience that makes them functionally impossible to discourage once the killing starts.
Visually, the Grokk Warpack is defined by its gloriously savage aesthetic, these are not polished soldiers but living weapons, each one an individual study in barely-restrained aggression. Their bodies are broad, muscle-packed, and covered in coarse fur and thick hide rather than conventional armour plating, though several members sport salvaged shoulder guards, crude chest plates, and scavenged equipment harnesses strapped over their naturally tough physiques. Horns, mohawks, bone piercings, and crude tattoos distinguish each warrior, making the squad feel like a genuine warband rather than a uniform fighting force. The five larger models in the back row carry themselves with the lumbering authority of veterans; the five slightly leaner fighters of the front rank move with a faster, hungrier energy.
The Grokk squad's weapon selection is a masterclass in creative scavenging. The back rank carries an assortment of heavy, battered ranged weapons, oversized slug-throwers, crudely-welded rotary cannons, and a particularly threatening spear-tipped launcher that looks capable of skewering a light vehicle. The front rank favours close-range brutality: serrated cleaver-blades, impact hammers, and short-barrelled scatter weapons for thinning enemy lines before the inevitable charge. One champion in the centre row carries a toothed power maul overhead in both hands, mid-stride, wearing an expression of pure, uncomplicated joy.
No two models in the pack are posed identically, and that variety is one of the set's greatest strengths. From the sneering brute at far left gripping a massive cleaver to the roaring close-combat specialist at centre-rear swinging his maul like a carnival attraction, each figure tells its own micro-story. Details like looted skulls worn as trophies, crude stitched leather straps, and exposed lower tusks give the squad a feral authenticity that elevates them beyond generic bruiser infantry into something with genuine character and Grokk personality.
On the tabletop, the Grokk Warpack excels as a flexible, high-threat infantry blob — capable of absorbing punishment, threatening multiple target types, and generating psychological pressure simply by existing on the board in numbers. Whether used as a frontline assault unit or a midfield brawler screen, these ten models deliver outsized presence for their points cost, and as a painting project they offer enormous creative freedom — each model is distinct enough to reward individual colour storytelling while cohering visually as a unified, terrifying warband.
Painting Guide: Grokk Warpack
The Grokk Warpack rewards a bold, high-contrast approach, embrace strong skin tones, grimy metals, and rough texturing to capture their feral battlefield presence across all ten models.
1. Prime
- Black primer is strongly recommended (e.g. Chaos Black or Vallejo Surface Primer Black) — it deepens skin recesses naturally and saves significant time on shading the heavy musculature across ten models.
2. Armour Base
- Basecoat exposed skin in a vivid mid-green (e.g. Warboss Green or Vallejo Goblin Green) for the classic greenskin palette, or push toward a warmer, earthier olive tone (Castellan Green) for a more feral, naturalistic feel befitting the Grokk warpack's hairy, beast-like aesthetic.
- Highlight musculature with Skarsnik Green and then a final fine highlight of Nurgling Green on the sharpest ridges — knuckles, brow lines, forearm tendons — to give the skin genuine sculptural depth.
3. Trim and Details
- Paint salvaged armour plates, straps, and equipment in a mix of battered leather browns (Rhinox Hide, Mournfang Brown) and dark iron metallics (Leadbelcher), keeping everything mismatched and jury-rigged to reinforce the scavenged aesthetic.
- Apply Agrax Earthshade liberally across all skin, leather, and metal areas; follow with Nuln Oil in deep recesses around armour joints and weapon grips to push contrast and sell the layers of accumulated grime.
4. Weapons
- Basecoat all bladed and mechanical weapons in Leadbelcher, wash heavily with Nuln Oil, then stipple Ryza Rust across blade flats and barrel edges for authentically neglected, well-used weaponry that fits the Grokk scavenger identity.
- For energy or powered weapon elements (the maul, any glowing components), consider a dirty orange or sickly yellow OSL effect: Troll Slayer Orange drybrushed over a white base, fading outward, to suggest crude, unrefined power sources rather than sophisticated technology.
5. Weathering
- Sponge chipping on armour plates using a torn blister pack foam and dark grey (Mechanicus Standard Grey) gives fast, convincing battle damage; concentrate chips on pauldrons, knee plates, and weapon stocks where contact with enemies is most frequent.
- Dust lower legs and boots heavily with brown and ochre pigment powders (Vallejo Pigment Earth or Burnt Sienna), and apply streaking grime (AK Interactive Streaking Grime or diluted Agrax) downward from armour vents and belt fittings.
6. Bases
- Base in scorched urban rubble or ash-waste — apply Stirland Mud or Armageddon Ash texture paint, drybrush with Tyrant Skull and Screaming Skull, then add shattered brick fragments, spent shell casings from a hobby bits box, and a few tufts of dead yellow grass to suggest a bombed-out warzone that the Grokk Warpack has just finished demolishing.
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