Artifex Fabricatum
Companion Animals
Companion Animals
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This WarpLand miniature set brings five brutal companion animals to your tabletop, each sculpted in high-detail resin by Taiga Miniatures and ready to stalk the ruined wastes of Arkanar or prowl the boglands of The Grunge. Whether you field a snarling chained mastiff, a mane-crowned beast crouched low over cracked stone, a coiling serpent rising from shattered Eloi ruins, a jester-horned trickster dancing on a skull, or a bat-eared imp hauling chain from a skeletal idol, every piece drips with the corruption and grit that defines life beyond the Void. Models measure approximately 28 to 35mm to the top of the sculpt and are cast in grey resin with crisp surface detail throughout.
In the world of WarpLand, loyal creatures are rare and often Tainted. The great war between the Eloi and the Morlocks left behind a shattered reality where beasts mutate as readily as men, and only the most cunning warlords, wandering Warlocks, or desperate road-runners manage to bind such animals to their service. The chained mastiff bears the studs and collar of an Iron Lord kennel master. The crouching lion-beast, hands splayed on broken terrain, looks like something dragged up through a fissure near Doomgape. The serpent coils possessively over what remains of a data-cache, guarding forgotten Eloi knowledge with fangs bared. Each companion tells a story of the world gone wrong.
These five resin miniatures are officially compatible with the WarpLand tabletop RPG under the open licence and are equally at home in any grimdark fantasy or post-apocalyptic skirmish game. Supplied unpainted and unassembled. Plastic bases included. Resin requires light cleaning of print lines before priming. Not suitable for children under 15.
Price: £11.99 for the full set of five miniatures.
Painting Guide: Companion AnimalsThese creatures inhabit a world stained by the Warp, so lean into desaturated, filthy palettes broken by unsettling pops of sickly colour where mutation shows through. The guide below works for all five sculpts with notes where individual pieces diverge.
1. Prime
- Spray with a grey or black primer to preserve shadow detail in the fur, scales, and bone recesses.
- For the serpent or the skeletal idol piece, a black prime deepens the cavity work dramatically.
2. Base Coats
- Mastiff: medium warm brown for the body, dark leather for the collar and chain links.
- Lion-beast and jester creature: dirty ivory or pale sand over the mane, mid-grey on the limbs to suggest Taint-bleached skin.
- Serpent: deep olive green or bruised teal for scales; bone-yellow for the exposed belly plates.
- Imp and skeleton piece: grey-pink on the bat creature, aged bone on the skeleton, cold slate on the crystal rock formation.
3. Shading
- Apply a dark brown or black wash into all fur, feather, and scale recesses across every model in the set.
- Use a thinned sepia wash on bone surfaces to give an aged, damp quality appropriate to the ruins of Lagash or the crypts beneath Citadel.
4. Highlights and Details
- Drybrush raised fur and mane areas with a lighter version of your base coat, then edge-highlight the very tips in near-white.
- Paint eyes with a spot of sickly yellow-green or pale amber to suggest Void corruption, finishing with a tiny white reflection dot.
- Pick out chain links on the mastiff and the imp scene in dark iron, then highlight with silver on upper edges only.
5. Weathering
- Stipple a rust-orange mix onto chain links and collar studs to suggest years of blood and rain in The Grunge.
- Streak thin diluted brown-black downward from wounds, bite marks, or joints to imply ichor and filth consistent with a WarpLand miniature drawn from a corrupted biome.
6. Bases
- Texture paste in ash-grey or cracked mud suits the Arkanar wasteland aesthetic; press in small resin debris fragments before it sets.
- Finish with a matte varnish across the whole model, then gloss-varnish eyes and any Void-energy flames only, making those details pop against the flat, dust-choked surface.
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