Artifex Fabricatum
Chimera
Chimera
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This WarpLand miniature brings one of the most feared Warp-born horrors to your tabletop, the Chimera, a grotesque fusion of lion, goat and serpent twisted into terrible unity by the corrupting touch of the Void. Where the Warp bleeds into the mortal world, reality buckles and living things are remade against their will. The Chimera is what survives that process when something truly savage refuses to die.
Stalking the blasted wastes of Arkanar and the festering edges of Doomgape, the Chimera is no mere beast. It is a monument to ruin, a creature of three hungers, three rages, and zero mercy. Skull Riders have been known to drive Chimeras ahead of their raiding columns like living siege weapons, and warbands crossing the Wurmspine have returned half-mad, speaking of a roaring that came from every direction at once. Warlocks of Obsidia revere it as a manifestation of the Void's creative destruction. Everyone else runs.
Sculpted by Taiga Miniatures, this large resin model stands 58mm from base to horn tip and is supplied in two parts for easy assembly and clean painting access. The detail is exceptional throughout, from the flowing lion mane and feathered shoulders to the heavily scaled serpent tail rearing up behind the haunches, ready to strike. The dynamic rearing pose, claws raised and jaws wide, makes this an instant centrepiece for any encounter, warband display or dark fantasy collection.
Printed in high-quality grey resin. Supplied unpainted. Miniature base included. 58mm height.
Painting Guide: Chimera
The Chimera rewards a painter willing to treat each section as a distinct creature united by shared corruption. The three-part anatomy, lion fore, goat horns and mane blending into scaled hindquarters and a serpent tail, gives you a natural framework for colour zoning that reads clearly on the tabletop while telling a visual story of Warp-blended flesh.
1. Prime
- Spray with a mid-grey or off-white primer to preserve the fine mane, scale and feather textures across this WarpLand miniature
- A zenithal highlight pass in white from above will give you a strong pre-shading foundation across the large surface area
2. Body Base Coats
- Lion body and mane: basecoat in a warm tawny ochre, deepening to a burnt sienna toward the underbelly and inner limbs
- Goat horns: basecoat in dirty bone or aged ivory, with a dark brown applied at the base curling toward the tips
- Feathered shoulders: a cooler grey-brown to separate them visually from the warm lion fur
3. Scales and Serpent Tail
- Basecoat the serpent tail and scaled haunches in a deep forest green or sickly olive to mark the Warp-changed flesh
- Drybrush raised scale edges with a pale yellow-green, then apply a dark green-black wash into the recesses to create depth
4. Face and Maw
- Paint the open mouth cavity in deep red, layering up through pinks toward the tongue tip and inner teeth
- Teeth and claws in off-white, shaded at the root with a brown wash and highlighted at the tips to sharp bone-white
5. Weathering
- Stipple dark brown and dried blood tones across the claws and around the maw to suggest recent violence
- Add faint Void-taint discolouration, bruised purples or sickly greens, along scar lines and where the lion body meets the scaled sections, reinforcing the sense of forced Warp fusion
6. Base
- The included scenic rock base suits a blasted wasteland aesthetic, drybrush in layered greys and dusts, add cracked earth texture paste, and finish with a few tufts of dead scrub grass to ground this large WarpLand miniature in the ruined world of Arkanar
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